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- *RMENSURE SharedCLibrary 0 RMLOAD System:modules.CLIB
- *RMENSURE FPEmulator 2 RMLOAD System:modules.FPEmulator
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- | If you prefer to use your own sounds
- | instead of the internal sounds
- | then RMLOAD and CHANNELVOICE them here
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- | sound 1 = extra life
- *channelvoice 1 WaveSynth-Beep
- | sound 2 = ship destroyed
- *channelvoice 2 Percussion-Noise
- | sound 3 = shoot
- *channelvoice 3 Percussion-Soft
- | sound 4 = hit a rock
- *channelvoice 4 Percussion-Medium
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- *<obey$dir>.!RunImage
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